Week 26:
HND Project
I had another busy week this week, but I’ve managed to do something more with my UE4 Project. Simple-but-effective, I have changed the Skin of the Zombie AI. In the “Construction Script” on my “Enemy” character, I created a new “Linear Color” variable that I named “EnemyColor” and I created the following script. In addition, I found a basic Animation on the Internet that I imported and use as well.


No comments:
Post a Comment