Monday, 12 March 2018

Week 24

Week 24:

HND Project


This week I decided to look back at the list I had created to see what other assets I should add to the UE4 Project, now that I more-or-less have a basic Zombie spawner operational. It was at this point I also realized I’d likely not have the prime game I had in mind ready for when I finally hand it in. Regardless, I decided to add what I could for now and re-organize my plans with Matt. This is what I’ve got don so far;

Enemy AI:
• Create an Enemy AI  ✓
• Behaviour (Basic) ✓
• Behaviour (Advanced) ✓
• Add Health System ✓
• Add Damage System ✓
• Add Skin

Player: 
• Add Health ✓
• Add Regenerate Health – Unable to Do at this point.
• Add Stamina ✓
• Add Regenerate Stamina ✓
• Sprint System ✓
• Add Damage System ✓
• Add Skin

Map System:
• Mini-Map (Basic)
• Mini-Map (Advanced)

Other: 
• Spawn Enemy
• Jump Scares
• Pick Ups

Levels:
• Create a Few Levels
• Move Between Levels

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