Tuesday, 27 March 2018

Week 25

Week 25

HND Project

This week I began to look at Skin/Animation Packs on the Unreal Engine 4 Marketplace. There’s an all manner of Skin/Animation Packs to choose, from ranging from ones that are free and ones that you’ll have to buy. Paragon has quite the selection of Skin/Animation Packs, but nothing I wanted, nor I felt would fit in our Survival Horror-based UE4 Game.



Additionally, Mixamo also offers a Skin/Animation Pack that is free and offers more than Paragon which only have single character packs. Mixamo ranges from Modern (Civilian, SWAT, etc) to Horror (Insane Patient, Doctor, etc) and even Fantasy-based (Goblin, Vampire, etc). Unfortunately, UE4 is no longer supported by Mixamo. The Skin/Animation pack on the UE4 Marketplace is also out-of-date.


 This means you can no longer use the Mixamo Skin/Animation pack on the current version of the Unreal Engine, which is version 4.19.0. Regardless, however, there are ways to get around this. For example, if you have one of the older versions of Unreal Engine that supports Mixamo then you’ll able to use it. Additionally, if you wanted to make use of Mixamo on the newer versions of Unreal Engine, then all you have to do is go into one of the older versions of Unreal Engine and then copy the Mixamo file.


Afterwards, all what you must do is add the Mixamo folder to the Contents Folder on you Project that makes use of Unreal Engine. Then go into your character’s viewport and then change the “Anim To Play”, under the “Animation” folder by selecting what animation the character will use. Then under the “Mesh” file pick the “Mesh file” that accompanies to the “Animation” and you now have a character. 

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