Monday, 7 May 2018

Week 31

Week 31:

HND Project


This week, I began polishing up the Game for the UE4 Project. This consisted of checking to see if all of the codes were working.  Including the Health System, Stamina System and Damage System. Other aspects, including whether the Player AI and Enemy AI were working correctly. I also cleaned up the Blueprints in the Event Graph.


After I had cleaned everything up that seemed out of place or broken, and checked any pieces of coding that needed anymore fine-tuning I then headed to the HUD. There, I cleaned it up and re-positioned anything that seemed to be out of place. Additionally, I also changed the “Health Bar” colours so that they were now Red and White when they appeared on screen. 






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